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The scene opens up with a portrait shot of a character before transitioning into a silhouette of the character with a gradient of fire in the background. The next shot is a matched action wide shot of that same person's position relative to the size of the small space just as a wave fire comes barreling behind him. Just as the wave of fire hits the character with full force, we get a rapid eyeline cut of the characters eyes at the exact moment that the he realizes what's coming towards him before quickly transition into a low angle shot of the character reacting to what's coming his way, having little movement before being completely overwhelmed by the fire. Although there are no point of view shots within this particular screen, throughout the scene you can see that the cuts are made in accordance with continuity protocols, having each cut being a reaction of the last. The timing of each shot within the sequence displays the conflict the character is facing as well as a solution to it. There is a clear beginning, middle, and end. The beginning starts with the him being attacked, the middle is the two characters engaging in combat, and the end his the first character eventually defeating his attacker. The way that everything is edited is in a way that the audience can see and feel the intensity of what is taking place as well as the high stakes. The director of this definitely wanted to convey a sense of urgency for the first character to fight for his life. When the two engage in combat and you see lots of rapid cuts of close up and portrait shots showing the disadvantage that character was in before turning the battle into his favor.

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